Gate of Kings

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    Unlimited Weapon arts

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    kaizin

    Posts : 7
    Join date : 2013-05-11

    Character sheet
    Health:
    120/120  (120/120)
    Level: 1

    Unlimited Weapon arts

    Post by kaizin on Sat May 11, 2013 4:06 am

    Link(active):Able to link with current weapon and or object in hand Gives Raze a random buff from 1-4% increase in either strength or endurance uses up one turn and adds a link counter.Cool down 1 turn increase on how many weapons Raze has linked to max 3.

    Level headed(passive): Able to think calmly during extreme situations activates only when health is below 30% and gives Raze a 10% increase in endurance.

    Weapon wheel(active): Able to switch to a new weapon mid battle and gives Raze a 5% increase in strength each use cool down is 2 turns and the max use of the skill is 3 per battle. will give Raze 1 weapon wheel token per use.

    Blade Dance(active): When Raze has 3 Link counters on him and has 3 Weapon wheel Counters he will get a temporary 10% buff in strength and a 30%debuff in endurance and will be able to attack twice that turn. Will lose all link counters and weapon wheel counters and effects after 2 turns.only can be used once per battle.

    Unyielding will(passive): When an ally has less than 10% health or is an attack that would defeat them Raze is able to take the attack instead of the ally.



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    Gilgamesh
    King

    Posts : 164
    Join date : 2013-04-09

    Character sheet
    Health:
    600/600  (600/600)
    Level: N/A

    Re: Unlimited Weapon arts

    Post by Gilgamesh on Sat May 11, 2013 12:25 pm

    Not approved. I like where your head is at, but there needs to be a way to defend against it or a limit. My character has counters each time he uses a move, that puts a limit on him as he can't pass a threshold. Bloo's character has to put the counters on her enemy, and they have a way to get them off. You gain counters whenever you switch, they're beneficial and can't be stopped or removed since all you have to do is change weapons.
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    kaizin

    Posts : 7
    Join date : 2013-05-11

    Character sheet
    Health:
    120/120  (120/120)
    Level: 1

    Re: Unlimited Weapon arts

    Post by kaizin on Sun May 12, 2013 6:39 am

    Rune Blade(active):Able to infuse magic into Razes sword and adds elemental damage onto it.The magic added is random.Fire element gives a 1 turn Blaze effect that deals 5% blaze damage and has a 5% chance of activating on hit,Ice element gives 1 turn frozen effect that stops all movement of player and has a 2% chance of activating when a hit lands,lightning gives a 1 turn stun effect that stops the opponent from using skills and has a 3% chance of activating on hit.gives Raze a intelligence boost of 5% and strength debuff of 5%. Lasts for 2 turns cool down is 1 turn and is not stack able each use replaces current element. If the same magic is used Raze gets a debuff of 6% in strength intelligence endurance and wisdom and gets the effect of the magic that was used again.

    sword frenzy(passive):ability to give up all wisdom intelligence and endurance to get a 30% increase in strength for 3 turns. activates only when health is below 30% and takes 5% health each turn till either health raises above 30% or Raze dies in battle.

    Magic awaken(active):This ability lets Raze give up all strength and endurance and gains 40% in wisdom and intelligence and lets Raze get one random element and the effects of that element are increased by 10%. this ability lasts for 3 turns and after the skill he loses the 40% increase in wisdom and intelligence but all strength and endurance is gone until the battle is over. useable once per battle.




    Unyielding will(passive): When an ally has less than 10% health or is an attack that would defeat them Raze is able to take the attack instead of the ally.

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    Re: Unlimited Weapon arts

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