Property Change: Gray changes the physical property of his body allowing him to make his body as hard and sharp as steel= 25% endurance and strength increase, 25% agility and dexterity decrease, or become gelatinous and swift moving=25% agility and dexterity increase, 25% endurance and strength decrease( if attacked in gelatinous form i would suffer injury in the area where that part of my body would normally be) Every property change puts 1 shift counter on me. when i have accumulated 12 or more shift counters i am unable to shift for the rest of the battle. lasts 2 turns or until interrupted by Gray.
5 uses per battle
2 turn cooldown
Persona Change: Gray marks a target and is able to mimic the appearance of the person or object. (can't change into things larger than twice my size) If Gray were to turn into another person Gray have no knowledge of that persons memories, which makes impersonation a bit of a challenge. puts 3 shift counters on me. maintains new form for as long as Gray desires. (shifting to his original body puts no shift counters on gray because it is his original shape.)
2 uses per battle
4 turn cooldown
photographic memory (passive): Gray remembers everything he sees and is therefore able to shapeshift into anybody or anything he has shifted to with persona change.
Vestigial Change:Gray is able to grow temporary working limbs such as arms, legs, wings, etc. to help him in combat. Since this shift is created through his imagination it takes a greater toll on his body. it puts 6 shift counters on gray. The new limbs last for 3 turns before recceeding back into his body.
1 use per battle
partial transformation (passive): Gray is able to shift certain parts of his body freely if the shape of the object is smaller than his forearm (can apply property change to the partial transformation)
5 uses per battle
2 turn cooldown
Persona Change: Gray marks a target and is able to mimic the appearance of the person or object. (can't change into things larger than twice my size) If Gray were to turn into another person Gray have no knowledge of that persons memories, which makes impersonation a bit of a challenge. puts 3 shift counters on me. maintains new form for as long as Gray desires. (shifting to his original body puts no shift counters on gray because it is his original shape.)
2 uses per battle
4 turn cooldown
photographic memory (passive): Gray remembers everything he sees and is therefore able to shapeshift into anybody or anything he has shifted to with persona change.
Vestigial Change:Gray is able to grow temporary working limbs such as arms, legs, wings, etc. to help him in combat. Since this shift is created through his imagination it takes a greater toll on his body. it puts 6 shift counters on gray. The new limbs last for 3 turns before recceeding back into his body.
1 use per battle
partial transformation (passive): Gray is able to shift certain parts of his body freely if the shape of the object is smaller than his forearm (can apply property change to the partial transformation)